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palboss-scenes

source

Functions


attach-squid-break-movie-part

attach-squid-break-movie-part() => nonesource

attach-squid-movie-part

attach-squid-movie-part() => nonesource

func-squid-damaged-sparks-awake

func-squid-damaged-sparks-awake(arg0: sparticle-system, arg1: sparticle-cpuinfo, arg2: matrix) => nonesource

palboss-texture

source

Functions


set-shield-color!

set-shield-color!(arg0: vector) => vectorsource

set-shield-flash!

set-shield-flash!(arg0: vector) => vectorsource

Variables


*shield-texture-anim-array*

*shield-texture-anim-array*: texture-anim-arraysource

palroof-obs

source

Types


pal-lowrez-throne

pal-lowrez-throne: med-res-levelsource
Fields
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
level-name: basic
part-mode: basic
index: int32

pal-prong

pal-prong: process-drawablesource
Fields
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
node-list: cspace-array
draw: draw-control
skel: joint-control
nav: nav-control
align: align-control
path: path-control
vol: vol-control
fact: fact-info
link: actor-link-info
part: sparticle-launch-control
water: water-control
sound: ambient-sound
carry: carry-info
rbody: rigid-body-control
state-flags: state-flags
state-time: time-frame
root-override: collide-shape
Methods
idle: unknown
break-it: unknown
broken: unknown

Functions


pal-prong-small-collision

pal-prong-small-collision() => nonesource

Variables


*pal-prong-exploder-params*

*pal-prong-exploder-params*: joint-exploder-static-paramssource

palroof-part

source

Types


palroof-part

palroof-part: part-spawnersource
Fields
type: type
name: string
mask: process-mask
clock: clock
parent: pointer
brother: pointer
child: pointer
ppointer: pointer
self: process-tree
pool: dead-pool
status: symbol
pid: int32
main-thread: cpu-thread
top-thread: cpu-thread
entity: entity-actor
level: level
state: state
next-state: state
trans-hook: function
post-hook: function
event-hook: function
allocated-length: int32
pad-unknown-0: uint32
heap-base: pointer
heap-top: pointer
heap-cur: pointer
stack-frame-top: stack-frame
connection-list: connectable
stack: uint8
root: trsqv
part: sparticle-launch-control
sound: ambient-sound
mode: pointer
enable: symbol
radius: meters
world-sphere: sphere

Functions


check-drop-level-palroof-drop-userdata

check-drop-level-palroof-drop-userdata(arg0: sparticle-system, arg1: sparticle-cpuinfo, arg2: matrix) => nonesource
TODO

palroof-activate

palroof-activate() => nonesource
Sets palshaft.bigmap-id to `20` and *math-camera*.f to `10,000` meters

palroof-deactivate

palroof-deactivate() => nonesource
Sets palshaft.bigmap-id to `11` and *math-camera*.f to `20,000` meters